package Mash.MapObjects.Building;/*Copyright (c)  Sergey Schekochikhin (Genocidicbunny)
 * created on Sep 2, 2009 8:06:42 PM
 */

public class Airport extends Building{
	public Airport(int x, int y, int p){
		super(x,y,p);
	}
	public void onTurn(){

	}
	public void onUse(){
		//create popup allowing player to choose unit to build
	}
}
